LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerNotificationRewardProgression Struct Reference

Represents a progression-points reward in a notification, linking the reward to a progression and the number of points to be granted. More...

#include <LootLockerNotificationsRequestHandler.h>

Collaboration diagram for FLootLockerNotificationRewardProgression:

Data Fields

FString Created_at = ""
 The date the Progression Points reward was created.
 
FString Updated_at = ""
 The date the Progression Points was last updated.
 
FLootLockerNotificationRewardProgressionDetails Details
 The details of the Progression.
 
int Amount = 0
 The amount of Progression Points to be rewarded.
 
FString Progression_id = ""
 The ID of the Progression.
 
FString Reward_id = ""
 The ID of the reward.
 

Detailed Description

Represents a progression-points reward in a notification, linking the reward to a progression and the number of points to be granted.

Field Documentation

◆ Amount

int FLootLockerNotificationRewardProgression::Amount = 0

The amount of Progression Points to be rewarded.

◆ Created_at

FString FLootLockerNotificationRewardProgression::Created_at = ""

The date the Progression Points reward was created.

◆ Details

FLootLockerNotificationRewardProgressionDetails FLootLockerNotificationRewardProgression::Details

The details of the Progression.

◆ Progression_id

FString FLootLockerNotificationRewardProgression::Progression_id = ""

The ID of the Progression.

◆ Reward_id

FString FLootLockerNotificationRewardProgression::Reward_id = ""

The ID of the reward.

◆ Updated_at

FString FLootLockerNotificationRewardProgression::Updated_at = ""

The date the Progression Points was last updated.