![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
#include <LootLockerNotificationsRequestHandler.h>
Data Fields | |
| FString | IdentifyingContextKey = "" |
| FString | NotificationULID = "" |
| int | NotificationArrayIndex = -1 |
| FString FLootLockerNotificationIdentifyingValueLookupStruct::IdentifyingContextKey = "" |
| int FLootLockerNotificationIdentifyingValueLookupStruct::NotificationArrayIndex = -1 |
| FString FLootLockerNotificationIdentifyingValueLookupStruct::NotificationULID = "" |