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LootLocker Unreal SDK 10.6.0
Game backend SDK for Unreal Engine
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Request to merge two item stacks into one. More...
#include <LootLockerItemRequestHandler.h>
Data Fields | |
| FString | Source_inventory_id = "" |
| The ULID of the item stack to take items from. | |
| FString | Target_inventory_id = "" |
| The ULID of the item stack that will receive the items. | |
Request to merge two item stacks into one.
| FString FLootLockerMergeInventoryItemStacksRequest::Source_inventory_id = "" |
The ULID of the item stack to take items from.
| FString FLootLockerMergeInventoryItemStacksRequest::Target_inventory_id = "" |
The ULID of the item stack that will receive the items.