LootLocker Unreal SDK 10.6.0
Game backend SDK for Unreal Engine
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FLootLockerMergeInventoryItemStacksRequest Struct Reference

Request to merge two item stacks into one. More...

#include <LootLockerItemRequestHandler.h>

Data Fields

FString Source_inventory_id = ""
 The ULID of the item stack to take items from.
 
FString Target_inventory_id = ""
 The ULID of the item stack that will receive the items.
 

Detailed Description

Request to merge two item stacks into one.

Field Documentation

◆ Source_inventory_id

FString FLootLockerMergeInventoryItemStacksRequest::Source_inventory_id = ""

The ULID of the item stack to take items from.

◆ Target_inventory_id

FString FLootLockerMergeInventoryItemStacksRequest::Target_inventory_id = ""

The ULID of the item stack that will receive the items.