#include <LootLockerLeaderboardRequestHandler.h>
◆ asset_id
| int FLootLockerLeaderboardAssetReward::asset_id = 0 |
◆ asset_rental_option_id
| FString FLootLockerLeaderboardAssetReward::asset_rental_option_id = "" |
◆ asset_ulid
| FString FLootLockerLeaderboardAssetReward::asset_ulid = "" |
◆ asset_variation_id
| FString FLootLockerLeaderboardAssetReward::asset_variation_id = "" |
◆ created_at
| FString FLootLockerLeaderboardAssetReward::created_at = "" |
◆ details
◆ reward_id
| FString FLootLockerLeaderboardAssetReward::reward_id = "" |
◆ updated_at
| FString FLootLockerLeaderboardAssetReward::updated_at = "" |