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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerCatalogRequestHandler.h>
Public Member Functions | |
| bool | operator== (const FLootLockerItemDetailsKey &Other) const |
Data Fields | |
| FString | Catalog_listing_id = "" |
| The id of the catalog listing. | |
| FString | Item_id = "" |
| The id of the item. | |
Friends | |
| uint32 | GetTypeHash (const FLootLockerItemDetailsKey &p) |
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inline |
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friend |
| FString FLootLockerItemDetailsKey::Catalog_listing_id = "" |
The id of the catalog listing.
| FString FLootLockerItemDetailsKey::Item_id = "" |
The id of the item.