LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerItemDetailsKey Struct Reference

#include <LootLockerCatalogRequestHandler.h>

Public Member Functions

bool operator== (const FLootLockerItemDetailsKey &Other) const
 

Data Fields

FString Catalog_listing_id = ""
 The id of the catalog listing.
 
FString Item_id = ""
 The id of the item.
 

Friends

uint32 GetTypeHash (const FLootLockerItemDetailsKey &p)
 

Member Function Documentation

◆ operator==()

bool FLootLockerItemDetailsKey::operator== ( const FLootLockerItemDetailsKey Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FLootLockerItemDetailsKey p)
friend

Field Documentation

◆ Catalog_listing_id

FString FLootLockerItemDetailsKey::Catalog_listing_id = ""

The id of the catalog listing.

◆ Item_id

FString FLootLockerItemDetailsKey::Item_id = ""

The id of the item.