LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerIndexBasedPagination Struct Reference

#include <LootLockerResponse.h>

Data Fields

int32 Total = 0
 How many entries in total exists in the paginated list.
 
int32 Next_Cursor = 0
 The cursor to use for fetching the set of entries immediately succeeding this set of entries.
 
int32 Previous_Cursor = 0
 The cursor to use for fetching the set of entries immediately preceding this set of entries.
 

Field Documentation

◆ Next_Cursor

int32 FLootLockerIndexBasedPagination::Next_Cursor = 0

The cursor to use for fetching the set of entries immediately succeeding this set of entries.

◆ Previous_Cursor

int32 FLootLockerIndexBasedPagination::Previous_Cursor = 0

The cursor to use for fetching the set of entries immediately preceding this set of entries.

◆ Total

int32 FLootLockerIndexBasedPagination::Total = 0

How many entries in total exists in the paginated list.