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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerHeroRequestHandler.h>


Public Member Functions | |
| FLootLockerHeroGlobalAssetVariation () | |
| FLootLockerHeroGlobalAssetVariation (int32 AssetID, int32 AssetVariationID) | |
Data Fields | |
| int32 | asset_variation_id = 0 |
Data Fields inherited from FLootLockerHeroGlobalAsset | |
| int32 | asset_id = 0 |
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inline |
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inline |
| int32 FLootLockerHeroGlobalAssetVariation::asset_variation_id = 0 |