LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerFileUploadRequest Struct Reference

#include <LootLockerPlayerFilesRequestHandler.h>

Data Fields

FString file = ""
 Path to the file.
 
FString purpose = ""
 
bool IsPublic = false
 

Field Documentation

◆ file

FString FLootLockerFileUploadRequest::file = ""

Path to the file.

◆ IsPublic

bool FLootLockerFileUploadRequest::IsPublic = false

◆ purpose

FString FLootLockerFileUploadRequest::purpose = ""