![]() |
LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
|
Holds the key and failure reason of a trigger that could not be invoked. More...
#include <LootLockerTriggersRequestHandler.h>
Data Fields | |
| FString | Key = "" |
| The key of the trigger that failed invocation. | |
| ELootLockerTriggerFailureReasons | Reason = ELootLockerTriggerFailureReasons::Key_not_found |
| The reason that the trigger failed invocation. | |
Holds the key and failure reason of a trigger that could not be invoked.
| FString FLootLockerFailedKey::Key = "" |
The key of the trigger that failed invocation.
| ELootLockerTriggerFailureReasons FLootLockerFailedKey::Reason = ELootLockerTriggerFailureReasons::Key_not_found |
The reason that the trigger failed invocation.