LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerEntitlementHistoryItem Struct Reference

Represents a single catalog-related item within an entitlement, including its reward kind, catalog identifier, and creation timestamp. More...

#include <LootLockerEntitlementRequestHandler.h>

Data Fields

FString Created_at = ""
 When this item was created.
 
ELootLockerEntitlementRewardEntityKind Reward_kind = ELootLockerEntitlementRewardEntityKind::Asset
 What kind of reward this item is.
 
FString Id = ""
 The unique identifier of this specific item.
 
FString Reward_id = ""
 The id of the reward this item is in.
 
FString Catalog_id = ""
 The id of the catalog item that this item is in.
 
bool Purchasable = false
 Whether this item is purchasable.
 

Detailed Description

Represents a single catalog-related item within an entitlement, including its reward kind, catalog identifier, and creation timestamp.

Field Documentation

◆ Catalog_id

FString FLootLockerEntitlementHistoryItem::Catalog_id = ""

The id of the catalog item that this item is in.

◆ Created_at

FString FLootLockerEntitlementHistoryItem::Created_at = ""

When this item was created.

◆ Id

FString FLootLockerEntitlementHistoryItem::Id = ""

The unique identifier of this specific item.

◆ Purchasable

bool FLootLockerEntitlementHistoryItem::Purchasable = false

Whether this item is purchasable.

◆ Reward_id

FString FLootLockerEntitlementHistoryItem::Reward_id = ""

The id of the reward this item is in.

◆ Reward_kind

What kind of reward this item is.