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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerAssetsRequestHandler.h>
Data Fields | |
| int32 | id = 0 |
| FString | uuid = "" |
| FString | name = "" |
| FString | friendly_name = "" |
| bool | detachable = false |
| bool | user_facing = false |
| int32 | dependent_asset_id = 0 |
| int32 | max_equip_count = 0 |
| int32 FLootLockerContext::dependent_asset_id = 0 |
| bool FLootLockerContext::detachable = false |
| FString FLootLockerContext::friendly_name = "" |
| int32 FLootLockerContext::id = 0 |
| int32 FLootLockerContext::max_equip_count = 0 |
| FString FLootLockerContext::name = "" |
| bool FLootLockerContext::user_facing = false |
| FString FLootLockerContext::uuid = "" |