LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerCharacterRental Struct Reference

#include <LootLockerCharacterRequestHandler.h>

Data Fields

bool is_rental = false
 
FString time_left = ""
 
FString duration = ""
 
FString is_active = ""
 

Field Documentation

◆ duration

FString FLootLockerCharacterRental::duration = ""

◆ is_active

FString FLootLockerCharacterRental::is_active = ""

◆ is_rental

bool FLootLockerCharacterRental::is_rental = false

◆ time_left

FString FLootLockerCharacterRental::time_left = ""