#include <LootLockerProgressionsRequestHandler.h>
◆ Id
| FString FLootLockerCharacterProgression::Id = "" |
◆ Last_Level_Up
| FString FLootLockerCharacterProgression::Last_Level_Up = "" |
◆ Next_Threshold
| int32 FLootLockerCharacterProgression::Next_Threshold = 0 |
◆ Points
| int32 FLootLockerCharacterProgression::Points = 0 |
◆ Previous_Threshold
| int32 FLootLockerCharacterProgression::Previous_Threshold = 0 |
◆ Progression_Id
| FString FLootLockerCharacterProgression::Progression_Id = "" |
◆ Progression_Key
| FString FLootLockerCharacterProgression::Progression_Key = "" |
◆ Progression_Name
| FString FLootLockerCharacterProgression::Progression_Name = "" |
◆ Step
| int32 FLootLockerCharacterProgression::Step = 0 |