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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerCharacterRequestHandler.h>
Data Fields | |
| int32 | id = 0 |
| FString | type = "" |
| FString | name = "" |
| int32 | ulid = 0 |
| bool | is_default = false |
| int32 FLootLockerCharacter::id = 0 |
| bool FLootLockerCharacter::is_default = false |
| FString FLootLockerCharacter::name = "" |
| FString FLootLockerCharacter::type = "" |
| int32 FLootLockerCharacter::ulid = 0 |