LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerCatalogStripeStoreListing Struct Reference

Holds the Stripe payment details for a catalog entry, including the currency and charge amount in the smallest currency unit. More...

#include <LootLockerCatalogRequestHandler.h>

Data Fields

FString Currency = ""
 The currency to use for the purchase.
 
int Amount = 0
 The amount to charge in the smallest unit of the currency (e.g.
 

Detailed Description

Holds the Stripe payment details for a catalog entry, including the currency and charge amount in the smallest currency unit.

Field Documentation

◆ Amount

int FLootLockerCatalogStripeStoreListing::Amount = 0

The amount to charge in the smallest unit of the currency (e.g.

cents for USD)

◆ Currency

FString FLootLockerCatalogStripeStoreListing::Currency = ""

The currency to use for the purchase.