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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Represents a price for a catalog entry in a specific currency, including the numeric amount, display-friendly string, and unique price identifier. More...
#include <LootLockerCatalogRequestHandler.h>
Data Fields | |
| int | Amount = 0 |
| The amount (cost) set for this price. | |
| FString | Display_amount = "" |
| A prettified version of the amount to use for display. | |
| FString | Currency_code = "" |
| The short code for the currency this price is in. | |
| FString | Currency_name = "" |
| The name of the currency this price is in. | |
| FString | Price_id = "" |
| The unique id of this price. | |
| FString | Currency_id = "" |
| The unique id of the currency this price is in. | |
Represents a price for a catalog entry in a specific currency, including the numeric amount, display-friendly string, and unique price identifier.
| int FLootLockerCatalogEntryPrice::Amount = 0 |
The amount (cost) set for this price.
| FString FLootLockerCatalogEntryPrice::Currency_code = "" |
The short code for the currency this price is in.
| FString FLootLockerCatalogEntryPrice::Currency_id = "" |
The unique id of the currency this price is in.
| FString FLootLockerCatalogEntryPrice::Currency_name = "" |
The name of the currency this price is in.
| FString FLootLockerCatalogEntryPrice::Display_amount = "" |
A prettified version of the amount to use for display.
| FString FLootLockerCatalogEntryPrice::Price_id = "" |
The unique id of this price.