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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerPresenceManager.h>
Data Fields | |
| FString | Status |
| Status string to set. | |
| TMap< FString, FString > | Metadata |
| Optional metadata key-value pairs. | |
| TMap<FString, FString> FLootLockerCachedPresenceStatusUpdate::Metadata |
Optional metadata key-value pairs.
| FString FLootLockerCachedPresenceStatusUpdate::Status |
Status string to set.