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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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Request to begin the Steam purchase redemption process for a catalog item, specifying the Steam user identifier, currency, and language. More...
#include <LootLockerPurchasesRequestHandler.h>

Data Fields | |
| FString | Steam_id = "" |
| Id of the Steam User that is making the purchase. | |
| FString | Currency = "" |
| The currency to use for the purchase. | |
| FString | Language = "" |
| The language to use for the purchase. | |
| FString | Catalog_item_id = "" |
| The LootLocker Catalog Item Id for the item you wish to purchase. | |
Request to begin the Steam purchase redemption process for a catalog item, specifying the Steam user identifier, currency, and language.
| FString FLootLockerBeginSteamPurchaseRedemptionRequest::Catalog_item_id = "" |
The LootLocker Catalog Item Id for the item you wish to purchase.
| FString FLootLockerBeginSteamPurchaseRedemptionRequest::Currency = "" |
The currency to use for the purchase.
| FString FLootLockerBeginSteamPurchaseRedemptionRequest::Language = "" |
The language to use for the purchase.
| FString FLootLockerBeginSteamPurchaseRedemptionRequest::Steam_id = "" |
Id of the Steam User that is making the purchase.