LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerBeginSteamPurchaseRedemptionRequest Struct Reference

Request to begin the Steam purchase redemption process for a catalog item, specifying the Steam user identifier, currency, and language. More...

#include <LootLockerPurchasesRequestHandler.h>

Inheritance diagram for FLootLockerBeginSteamPurchaseRedemptionRequest:

Data Fields

FString Steam_id = ""
 Id of the Steam User that is making the purchase.
 
FString Currency = ""
 The currency to use for the purchase.
 
FString Language = ""
 The language to use for the purchase.
 
FString Catalog_item_id = ""
 The LootLocker Catalog Item Id for the item you wish to purchase.
 

Detailed Description

Request to begin the Steam purchase redemption process for a catalog item, specifying the Steam user identifier, currency, and language.

Field Documentation

◆ Catalog_item_id

FString FLootLockerBeginSteamPurchaseRedemptionRequest::Catalog_item_id = ""

The LootLocker Catalog Item Id for the item you wish to purchase.

◆ Currency

FString FLootLockerBeginSteamPurchaseRedemptionRequest::Currency = ""

The currency to use for the purchase.

◆ Language

FString FLootLockerBeginSteamPurchaseRedemptionRequest::Language = ""

The language to use for the purchase.

◆ Steam_id

FString FLootLockerBeginSteamPurchaseRedemptionRequest::Steam_id = ""

Id of the Steam User that is making the purchase.