LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
FLootLockerBalanceModifiers Struct Reference

Describes a currency balance modifier with a scaling factor, currency reference, and optional expiration time that adjusts effective wallet balances. More...

#include <LootLockerBalanceRequestHandler.h>

Data Fields

FString Currency_id = ""
 The id of the currency.
 
FString Currency_name = ""
 The name of the currency.
 
FString Currency_code = ""
 The currency code.
 
FString Factor = ""
 The factor of this currency.
 
FString Created_at = ""
 When this currency modifier was created.
 
FString Expires_at = ""
 When this currency modifier expires.
 

Detailed Description

Describes a currency balance modifier with a scaling factor, currency reference, and optional expiration time that adjusts effective wallet balances.

Field Documentation

◆ Created_at

FString FLootLockerBalanceModifiers::Created_at = ""

When this currency modifier was created.

◆ Currency_code

FString FLootLockerBalanceModifiers::Currency_code = ""

The currency code.

◆ Currency_id

FString FLootLockerBalanceModifiers::Currency_id = ""

The id of the currency.

◆ Currency_name

FString FLootLockerBalanceModifiers::Currency_name = ""

The name of the currency.

◆ Expires_at

FString FLootLockerBalanceModifiers::Expires_at = ""

When this currency modifier expires.

◆ Factor

FString FLootLockerBalanceModifiers::Factor = ""

The factor of this currency.