#include <LootLockerAuthenticationRequestHandler.h>


Data Fields | |
| FString | platform = "" |
| FString | player_identifier = "" |
| Data Fields inherited from FLootLockerBaseAuthRequest | |
| FString | game_api_key = "" |
| FString | game_version = "" |
| FString FLootLockerAuthenticationRequest::platform = "" |
| FString FLootLockerAuthenticationRequest::player_identifier = "" |