LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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FLootLockerAppleGameCenterSessionRequest Struct Reference

#include <LootLockerAuthenticationRequestHandler.h>

Inheritance diagram for FLootLockerAppleGameCenterSessionRequest:
Collaboration diagram for FLootLockerAppleGameCenterSessionRequest:

Data Fields

FString bundle_id = ""
 
FString player_id = ""
 
FString public_key_url = ""
 
FString signature = ""
 
FString salt = ""
 
FString timestamp = ""
 
- Data Fields inherited from FLootLockerBaseAuthRequest
FString game_api_key = ""
 
FString game_version = ""
 

Field Documentation

◆ bundle_id

FString FLootLockerAppleGameCenterSessionRequest::bundle_id = ""

◆ player_id

FString FLootLockerAppleGameCenterSessionRequest::player_id = ""

◆ public_key_url

FString FLootLockerAppleGameCenterSessionRequest::public_key_url = ""

◆ salt

FString FLootLockerAppleGameCenterSessionRequest::salt = ""

◆ signature

FString FLootLockerAppleGameCenterSessionRequest::signature = ""

◆ timestamp

FString FLootLockerAppleGameCenterSessionRequest::timestamp = ""