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LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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#include <LootLockerCatalogRequestHandler.h>


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| ULootLockerCatalogRequestHandler () | |
Static Public Member Functions | |
| static FString | ListCatalogs (const FLootLockerPlayerData &PlayerData, const FLootLockerListCatalogsResponseDelegate &OnComplete) |
| static FString | ListCatalogItems (const FLootLockerPlayerData &PlayerData, const FString &CatalogKey, int Count, const FString &After, const FLootLockerListCatalogPricesResponseDelegate &OnComplete) |
| static FString | ListCatalogItemsV2 (const FLootLockerPlayerData &PlayerData, const FString &CatalogKey, int PerPage, int Page, const FLootLockerListCatalogPricesV2ResponseDelegate &OnComplete) |
| static TArray< FLootLockerInlinedCatalogEntry > | ConvertCatalogToInlineItems (const FLootLockerListCatalogPricesResponse &Catalog) |
| static TArray< FLootLockerInlinedCatalogEntry > | ConvertCatalogV2ToInlineItems (const FLootLockerListCatalogPricesV2Response &Catalog) |
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