#include <LootLockerAssetInstancesRequestHandler.h>
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| static FString | GetAllKeyValuePairsForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest) |
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| static FString | GetAllKeyValuePairsToAnInstanceForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest) |
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| static FString | GetAKeyValuePairByIdForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, int StorageItemId, const FAssetInstanceStorageItemResponseDelegate &OnCompletedRequest) |
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| static FString | CreateAKeyValuePairForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FLootLockerAssetInstanceStorageItem &Item, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest) |
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| static FString | UpdateOneOrMoreKeyValuePairForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FLootLockerAssetInstanceStorageItems Items, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest) |
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| static FString | UpdateAKeyValuePairByIdForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, int StorageItemId, const FLootLockerAssetInstanceStorageItem Item, const FAssetInstanceStorageItemResponseDelegate &OnCompletedRequest) |
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| static FString | DeleteAKeyValuePairByIdForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, int StorageItemId, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest) |
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| static FString | InspectLootBox (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FLootBoxContentResponseDelegate &OnCompletedRequest) |
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| static FString | OpenLootBox (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FOpenLootBoxResponseDelegate &OnCompletedRequest) |
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| static FString | DeleteAssetInstanceFromPlayerInventory (const FLootLockerPlayerData &PlayerData, int AssetInstanceID, const FDeleteAssetInstanceResponseDelegate &OnCompletedRequest) |
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◆ ULootLockerAssetInstancesRequestHandler()
| ULootLockerAssetInstancesRequestHandler::ULootLockerAssetInstancesRequestHandler |
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inline |
◆ CreateAKeyValuePairForAssetInstance()
◆ DeleteAKeyValuePairByIdForAssetInstance()
◆ DeleteAssetInstanceFromPlayerInventory()
◆ GetAKeyValuePairByIdForAssetInstance()
◆ GetAllKeyValuePairsForAssetInstance()
◆ GetAllKeyValuePairsToAnInstanceForAssetInstance()
◆ InspectLootBox()
◆ OpenLootBox()
◆ UpdateAKeyValuePairByIdForAssetInstance()
◆ UpdateOneOrMoreKeyValuePairForAssetInstance()