LootLocker Unreal SDK 10.6.0
Game backend SDK for Unreal Engine
Loading...
Searching...
No Matches
ULootLockerAssetInstancesRequestHandler Class Reference

#include <LootLockerAssetInstancesRequestHandler.h>

Inheritance diagram for ULootLockerAssetInstancesRequestHandler:
Collaboration diagram for ULootLockerAssetInstancesRequestHandler:

Public Member Functions

 ULootLockerAssetInstancesRequestHandler ()
 

Static Public Member Functions

static FString GetAllKeyValuePairsForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest)
 
static FString GetAllKeyValuePairsToAnInstanceForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest)
 
static FString GetAKeyValuePairByIdForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, int StorageItemId, const FAssetInstanceStorageItemResponseDelegate &OnCompletedRequest)
 
static FString CreateAKeyValuePairForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FLootLockerAssetInstanceStorageItem &Item, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest)
 
static FString UpdateOneOrMoreKeyValuePairForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FLootLockerAssetInstanceStorageItems Items, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest)
 
static FString UpdateAKeyValuePairByIdForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, int StorageItemId, const FLootLockerAssetInstanceStorageItem Item, const FAssetInstanceStorageItemResponseDelegate &OnCompletedRequest)
 
static FString DeleteAKeyValuePairByIdForAssetInstance (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, int StorageItemId, const FAssetInstanceStorageItemsResponseDelegate &OnCompletedRequest)
 
static FString InspectLootBox (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FLootBoxContentResponseDelegate &OnCompletedRequest)
 
static FString OpenLootBox (const FLootLockerPlayerData &PlayerData, int AssetInstanceId, const FOpenLootBoxResponseDelegate &OnCompletedRequest)
 
static FString DeleteAssetInstanceFromPlayerInventory (const FLootLockerPlayerData &PlayerData, int AssetInstanceID, const FDeleteAssetInstanceResponseDelegate &OnCompletedRequest)
 

Constructor & Destructor Documentation

◆ ULootLockerAssetInstancesRequestHandler()

ULootLockerAssetInstancesRequestHandler::ULootLockerAssetInstancesRequestHandler ( )
inline

Member Function Documentation

◆ CreateAKeyValuePairForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::CreateAKeyValuePairForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
const FLootLockerAssetInstanceStorageItem &  Item,
const FAssetInstanceStorageItemsResponseDelegate &  OnCompletedRequest 
)
static

◆ DeleteAKeyValuePairByIdForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::DeleteAKeyValuePairByIdForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
int  StorageItemId,
const FAssetInstanceStorageItemsResponseDelegate &  OnCompletedRequest 
)
static

◆ DeleteAssetInstanceFromPlayerInventory()

static FString ULootLockerAssetInstancesRequestHandler::DeleteAssetInstanceFromPlayerInventory ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceID,
const FDeleteAssetInstanceResponseDelegate &  OnCompletedRequest 
)
static

◆ GetAKeyValuePairByIdForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::GetAKeyValuePairByIdForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
int  StorageItemId,
const FAssetInstanceStorageItemResponseDelegate &  OnCompletedRequest 
)
static

◆ GetAllKeyValuePairsForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::GetAllKeyValuePairsForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
const FAssetInstanceStorageItemsResponseDelegate &  OnCompletedRequest 
)
static

◆ GetAllKeyValuePairsToAnInstanceForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::GetAllKeyValuePairsToAnInstanceForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
const FAssetInstanceStorageItemsResponseDelegate &  OnCompletedRequest 
)
static

◆ InspectLootBox()

static FString ULootLockerAssetInstancesRequestHandler::InspectLootBox ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
const FLootBoxContentResponseDelegate &  OnCompletedRequest 
)
static

◆ OpenLootBox()

static FString ULootLockerAssetInstancesRequestHandler::OpenLootBox ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
const FOpenLootBoxResponseDelegate &  OnCompletedRequest 
)
static

◆ UpdateAKeyValuePairByIdForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::UpdateAKeyValuePairByIdForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
int  StorageItemId,
const FLootLockerAssetInstanceStorageItem  Item,
const FAssetInstanceStorageItemResponseDelegate &  OnCompletedRequest 
)
static

◆ UpdateOneOrMoreKeyValuePairForAssetInstance()

static FString ULootLockerAssetInstancesRequestHandler::UpdateOneOrMoreKeyValuePairForAssetInstance ( const FLootLockerPlayerData &  PlayerData,
int  AssetInstanceId,
const FLootLockerAssetInstanceStorageItems  Items,
const FAssetInstanceStorageItemsResponseDelegate &  OnCompletedRequest 
)
static