LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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LootLockerResponseFactory Class Reference

#include <LootLockerResponse.h>

Static Public Member Functions

template<typename T >
static T Error (FString ErrorMessage, int StatusCode=0, const FString &PlayerUlid="")
 
template<typename T >
static T ErrorFromError (FLootLockerResponse ExistingError)
 

Member Function Documentation

◆ Error()

template<typename T >
static T LootLockerResponseFactory::Error ( FString  ErrorMessage,
int  StatusCode = 0,
const FString &  PlayerUlid = "" 
)
inlinestatic

◆ ErrorFromError()

template<typename T >
static T LootLockerResponseFactory::ErrorFromError ( FLootLockerResponse  ExistingError)
inlinestatic