LootLocker Unreal SDK 10.7.0
Game backend SDK for Unreal Engine
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LootLockerResponseFactory Class Reference

#include <LootLockerResponse.h>

Static Public Member Functions

template<typename T>
static T Error (FString ErrorMessage, int StatusCode=0, const FString &PlayerUlid="")
template<typename T>
static T ErrorFromError (FLootLockerResponse ExistingError)

Member Function Documentation

◆ Error()

template<typename T>
T LootLockerResponseFactory::Error ( FString ErrorMessage,
int StatusCode = 0,
const FString & PlayerUlid = "" )
inlinestatic

◆ ErrorFromError()

template<typename T>
T LootLockerResponseFactory::ErrorFromError ( FLootLockerResponse ExistingError)
inlinestatic