16 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"LootLocker")
18 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
19 FString published_at = "";
20 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
22 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
24 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
25 FString category = "";
26 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
28 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
30 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
32 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
void(* FMessagesResponseDelegate)(FLootLockerMessagesResponse)
C++ response callback delegate; receives an FLootLockerMessagesResponse result.
Definition LootLockerMessagesRequestHandler.h:46