LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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LootLockerErrorData.h
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1// Copyright (c) 2021 LootLocker
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "LootLockerErrorData.generated.h"
7
8USTRUCT(BlueprintType)
10{
11 GENERATED_BODY()
13 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
14 FString Code = "";
16 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
17 FString Doc_url = "";
19 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
20 FString Request_id = "";
22 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
23 FString Trace_id = "";
27 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
28 int Retry_after_seconds = -1;
30 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "LootLocker")
31 FString Message = "";
32};
Definition LootLockerErrorData.h:10