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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerNotificationsRequest.h>
Data Fields | |
| FString | Notification_type = "" |
| The type of this notification. | |
| FString | Priority = "medium" |
| The priority of this notification (default: medium) | |
| FString | Recipient = "" |
| The ulid of the player that should receive this notification. | |
| TArray< FLootLockerServerNotificationProperty > | Properties |
| A list of key value properties for this notification. | |
| FString FLootLockerServerSendNotificationsToPlayerBaseRequest::Notification_type = "" |
The type of this notification.
Must match pattern ^[a-z_-]+.[a-z_-]+.[a-z_-]+$
| FString FLootLockerServerSendNotificationsToPlayerBaseRequest::Priority = "medium" |
The priority of this notification (default: medium)
| TArray<FLootLockerServerNotificationProperty> FLootLockerServerSendNotificationsToPlayerBaseRequest::Properties |
A list of key value properties for this notification.
| FString FLootLockerServerSendNotificationsToPlayerBaseRequest::Recipient = "" |
The ulid of the player that should receive this notification.