LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerPlayerPersistentStorageGetPublicStorageForPlayersAndKeysRequest Struct Reference

#include <LootLockerServerStorageRequest.h>

Data Fields

TArray< int > Player_ids
 A list of Player IDs for whom to retrieve the public storage.
 
TArray< FString > Keys
 A filter for the keys to retrieve for the requested players.
 

Field Documentation

◆ Keys

TArray<FString> FLootLockerServerPlayerPersistentStorageGetPublicStorageForPlayersAndKeysRequest::Keys

A filter for the keys to retrieve for the requested players.

If this is empty, all keys for that player will be retrieved.

◆ Player_ids

TArray<int> FLootLockerServerPlayerPersistentStorageGetPublicStorageForPlayersAndKeysRequest::Player_ids

A list of Player IDs for whom to retrieve the public storage.