LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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FLootLockerServerPlayerInfoFromToken Struct Reference

#include <LootLockerServerPlayerRequest.h>

Data Fields

FString Id = ""
 The ID (ulid) of the player.
 
int Legacy_id = 0
 The legacy id of the player.
 
FString Token = ""
 The token corresponding to this player.
 

Field Documentation

◆ Id

FString FLootLockerServerPlayerInfoFromToken::Id = ""

The ID (ulid) of the player.

◆ Legacy_id

int FLootLockerServerPlayerInfoFromToken::Legacy_id = 0

The legacy id of the player.

◆ Token

FString FLootLockerServerPlayerInfoFromToken::Token = ""

The token corresponding to this player.