![]() |
LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
|
#include <LootLockerServerPlayerRequest.h>
Data Fields | |
| FString | Id = "" |
| The ID (ulid) of the player. | |
| int | Legacy_id = 0 |
| The legacy id of the player. | |
| FString | Token = "" |
| The token corresponding to this player. | |
| FString FLootLockerServerPlayerInfoFromToken::Id = "" |
The ID (ulid) of the player.
| int FLootLockerServerPlayerInfoFromToken::Legacy_id = 0 |
The legacy id of the player.
| FString FLootLockerServerPlayerInfoFromToken::Token = "" |
The token corresponding to this player.