LootLocker Unreal Server SDK 6.7.1
Server-side backend SDK for Unreal Engine
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FLootLockerServerPlayerFileMetadata Struct Reference

Metadata about a player file, returned as part of the revisions response. More...

#include <LootLockerServerPlayerFileRequest.h>

Data Fields

FString Created_at = ""
 When the file was created.
 
FString Name = ""
 The file name.
 
FString Key = ""
 The optional key for upsert operations.
 
FString Purpose = ""
 The purpose or category tag for this file.
 
int Id = 0
 The unique identifier of this player file.
 

Detailed Description

Metadata about a player file, returned as part of the revisions response.

Field Documentation

◆ Created_at

FString FLootLockerServerPlayerFileMetadata::Created_at = ""

When the file was created.

◆ Id

int FLootLockerServerPlayerFileMetadata::Id = 0

The unique identifier of this player file.

◆ Key

FString FLootLockerServerPlayerFileMetadata::Key = ""

The optional key for upsert operations.

◆ Name

FString FLootLockerServerPlayerFileMetadata::Name = ""

The file name.

◆ Purpose

FString FLootLockerServerPlayerFileMetadata::Purpose = ""

The purpose or category tag for this file.