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LootLocker Unreal Server SDK 6.7.1
Server-side backend SDK for Unreal Engine
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Metadata about a player file, returned as part of the revisions response. More...
#include <LootLockerServerPlayerFileRequest.h>
Data Fields | |
| FString | Created_at = "" |
| When the file was created. | |
| FString | Name = "" |
| The file name. | |
| FString | Key = "" |
| The optional key for upsert operations. | |
| FString | Purpose = "" |
| The purpose or category tag for this file. | |
| int | Id = 0 |
| The unique identifier of this player file. | |
Metadata about a player file, returned as part of the revisions response.
| FString FLootLockerServerPlayerFileMetadata::Created_at = "" |
When the file was created.
| int FLootLockerServerPlayerFileMetadata::Id = 0 |
The unique identifier of this player file.
| FString FLootLockerServerPlayerFileMetadata::Key = "" |
The optional key for upsert operations.
| FString FLootLockerServerPlayerFileMetadata::Name = "" |
The file name.
| FString FLootLockerServerPlayerFileMetadata::Purpose = "" |
The purpose or category tag for this file.