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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerMetadataRequest.h>
Data Fields | |
| ELootLockerServerMetadataSources | Source = ELootLockerServerMetadataSources::leaderboard |
| The type of source that the source id refers to. | |
| FString | Id |
| The id of the specific source that the set operation was taken on. | |
| TArray< FString > | Keys |
| A list of keys existing on the specified source. | |
| FString FLootLockerServerMetadataSourceAndKeys::Id |
The id of the specific source that the set operation was taken on.
| TArray<FString> FLootLockerServerMetadataSourceAndKeys::Keys |
A list of keys existing on the specified source.
| ELootLockerServerMetadataSources FLootLockerServerMetadataSourceAndKeys::Source = ELootLockerServerMetadataSources::leaderboard |
The type of source that the source id refers to.