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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerPlayerRequest.h>
Data Fields | |
| FString | Platform = "" |
| The platform you want to create the player on. | |
| FString | Player_identifier = "" |
| The unique identifier for the player on the platform. | |
| FString FLootLockerServerCreatePlayerRequest::Platform = "" |
The platform you want to create the player on.
| FString FLootLockerServerCreatePlayerRequest::Player_identifier = "" |
The unique identifier for the player on the platform.