![]() |
LootLocker Unreal Server SDK 6.6.0
Server-side backend SDK for Unreal Engine
|
Holds details about a progression-points catalog entity. More...
#include <LootLockerServerCatalogRequest.h>
Data Fields | |
| FString | Key |
| The unique key of the progression that this refers to. | |
| FString | Name |
| The name of the progression that this refers to. | |
| int | Amount = 0 |
| The amount of points to be added to the progression in question. | |
| FString | Id |
| The unique id of the progression that this refers to. | |
| FString | Catalog_listing_id |
| The catalog listing id for this progression point detail. | |
Holds details about a progression-points catalog entity.
| int FLootLockerServerCatalogProgressionPointDetails::Amount = 0 |
The amount of points to be added to the progression in question.
| FString FLootLockerServerCatalogProgressionPointDetails::Catalog_listing_id |
The catalog listing id for this progression point detail.
| FString FLootLockerServerCatalogProgressionPointDetails::Id |
The unique id of the progression that this refers to.
| FString FLootLockerServerCatalogProgressionPointDetails::Key |
The unique key of the progression that this refers to.
| FString FLootLockerServerCatalogProgressionPointDetails::Name |
The name of the progression that this refers to.