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LootLocker Unreal Server SDK 6.6.0
Server-side backend SDK for Unreal Engine
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Represents a catalog with its name, unique key, identifier, and creation timestamp. More...
#include <LootLockerServerCatalogRequest.h>
Data Fields | |
| FString | Created_at |
| The time when this catalog was created. | |
| FString | Name |
| The name of the catalog. | |
| FString | Key |
| The unique identifying key of the catalog. | |
| FString | Id |
| The id of the catalog. | |
| FString | Deleted_at |
| The time when this catalog was deleted, should normally be empty. | |
Represents a catalog with its name, unique key, identifier, and creation timestamp.
| FString FLootLockerServerCatalog::Created_at |
The time when this catalog was created.
| FString FLootLockerServerCatalog::Deleted_at |
The time when this catalog was deleted, should normally be empty.
| FString FLootLockerServerCatalog::Id |
The id of the catalog.
| FString FLootLockerServerCatalog::Key |
The unique identifying key of the catalog.
| FString FLootLockerServerCatalog::Name |
The name of the catalog.