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LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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#include <LootLockerServerPlayerRequest.h>


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| ULootLockerServerPlayerRequest () | |
Static Public Member Functions | |
| static FString | LookupPlayerNames (TArray< FLootLockerServerPlayerNameLookupPair > IdsToLookUp, const FLootLockerServerPlayerNameLookupResponseDelegate &OnCompletedRequest) |
| static FString | GetPlayerInfoFromGameSessionToken (TArray< FString > GameSessionTokensToLookUp, const FLootLockerServerGetPlayerInfoFromGameSessionTokenResponseDelegate &OnCompletedRequest) |
| static FString | CreatePlayer (ELootLockerServerCreatePlayerPlatforms Platform, const FString &PlatformPlayerIdentifier, const FLootLockerServerCreatePlayerResponseDelegate &OnCompletedRequest) |
| ULootLockerServerPlayerRequest::ULootLockerServerPlayerRequest | ( | ) |
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