LootLocker Unreal Server SDK 6.7.1
Server-side backend SDK for Unreal Engine
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ULootLockerServerPlayerFileRequest Class Reference

#include <LootLockerServerPlayerFileRequest.h>

Inheritance diagram for ULootLockerServerPlayerFileRequest:
Collaboration diagram for ULootLockerServerPlayerFileRequest:

Public Member Functions

 ULootLockerServerPlayerFileRequest ()
 

Static Public Member Functions

static FString ListFilesForPlayer (int PlayerID, const FLootLockerServerPlayerFileListResponseDelegate &OnCompletedRequest)
 
static FString GetFileForPlayerByID (int PlayerID, int FileID, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString DeleteFileForPlayerByID (int PlayerID, int FileID, const FLootLockerServerPlayerFileDeleteResponseDelegate &OnCompletedRequest)
 
static FString UploadFileForPlayer (int PlayerID, FString FilePath, FString Purpose, bool IsPublic, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString UploadRawDataToPlayerFile (int PlayerID, TArray< uint8 > RawData, const FString &FileName, FString Purpose, bool IsPublic, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString UploadFileForPlayerByKey (int PlayerID, FString FilePath, FString Purpose, bool IsPublic, FString Key, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString UploadRawDataToPlayerFileByKey (int PlayerID, TArray< uint8 > RawData, const FString &FileName, FString Purpose, bool IsPublic, FString Key, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString UpdateFileForPlayer (int PlayerID, int FileID, FString FilePath, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString UpdatePlayerFileWithRawData (int PlayerID, int FileID, TArray< uint8 > RawData, const FString &FileName, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString ListFileRevisionsForPlayer (int PlayerID, int FileID, const FLootLockerServerPlayerFileRevisionsListResponseDelegate &OnCompletedRequest)
 
static FString GetFileRevisionForPlayerByID (int PlayerID, int FileID, const FString &RevisionID, const FLootLockerServerPlayerFileContentResponseDelegate &OnCompletedRequest)
 
static FString PromoteFileRevisionForPlayer (int PlayerID, int FileID, const FString &RevisionID, const FLootLockerServerPlayerFilePromoteResponseDelegate &OnCompletedRequest)
 
static FString GetFileByKeyForPlayer (int PlayerID, const FString &Key, const FLootLockerServerSinglePlayerFileResponseDelegate &OnCompletedRequest)
 
static FString ListFileRevisionsByKeyForPlayer (int PlayerID, const FString &Key, const FLootLockerServerPlayerFileRevisionsListResponseDelegate &OnCompletedRequest)
 
static FString GetFileRevisionByKeyForPlayer (int PlayerID, const FString &Key, const FString &RevisionID, const FLootLockerServerPlayerFileContentResponseDelegate &OnCompletedRequest)
 
static FString PromoteFileRevisionByKeyForPlayer (int PlayerID, const FString &Key, const FString &RevisionID, const FLootLockerServerPlayerFilePromoteResponseDelegate &OnCompletedRequest)
 
static FString DeleteFileByKeyForPlayer (int PlayerID, const FString &Key, const FLootLockerServerPlayerFileDeleteResponseDelegate &OnCompletedRequest)
 

Constructor & Destructor Documentation

◆ ULootLockerServerPlayerFileRequest()

ULootLockerServerPlayerFileRequest::ULootLockerServerPlayerFileRequest ( )

Member Function Documentation

◆ DeleteFileByKeyForPlayer()

static FString ULootLockerServerPlayerFileRequest::DeleteFileByKeyForPlayer ( int  PlayerID,
const FString &  Key,
const FLootLockerServerPlayerFileDeleteResponseDelegate &  OnCompletedRequest 
)
static

◆ DeleteFileForPlayerByID()

static FString ULootLockerServerPlayerFileRequest::DeleteFileForPlayerByID ( int  PlayerID,
int  FileID,
const FLootLockerServerPlayerFileDeleteResponseDelegate &  OnCompletedRequest 
)
static

◆ GetFileByKeyForPlayer()

static FString ULootLockerServerPlayerFileRequest::GetFileByKeyForPlayer ( int  PlayerID,
const FString &  Key,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ GetFileForPlayerByID()

static FString ULootLockerServerPlayerFileRequest::GetFileForPlayerByID ( int  PlayerID,
int  FileID,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ GetFileRevisionByKeyForPlayer()

static FString ULootLockerServerPlayerFileRequest::GetFileRevisionByKeyForPlayer ( int  PlayerID,
const FString &  Key,
const FString &  RevisionID,
const FLootLockerServerPlayerFileContentResponseDelegate &  OnCompletedRequest 
)
static

◆ GetFileRevisionForPlayerByID()

static FString ULootLockerServerPlayerFileRequest::GetFileRevisionForPlayerByID ( int  PlayerID,
int  FileID,
const FString &  RevisionID,
const FLootLockerServerPlayerFileContentResponseDelegate &  OnCompletedRequest 
)
static

◆ ListFileRevisionsByKeyForPlayer()

static FString ULootLockerServerPlayerFileRequest::ListFileRevisionsByKeyForPlayer ( int  PlayerID,
const FString &  Key,
const FLootLockerServerPlayerFileRevisionsListResponseDelegate &  OnCompletedRequest 
)
static

◆ ListFileRevisionsForPlayer()

static FString ULootLockerServerPlayerFileRequest::ListFileRevisionsForPlayer ( int  PlayerID,
int  FileID,
const FLootLockerServerPlayerFileRevisionsListResponseDelegate &  OnCompletedRequest 
)
static

◆ ListFilesForPlayer()

static FString ULootLockerServerPlayerFileRequest::ListFilesForPlayer ( int  PlayerID,
const FLootLockerServerPlayerFileListResponseDelegate &  OnCompletedRequest 
)
static

◆ PromoteFileRevisionByKeyForPlayer()

static FString ULootLockerServerPlayerFileRequest::PromoteFileRevisionByKeyForPlayer ( int  PlayerID,
const FString &  Key,
const FString &  RevisionID,
const FLootLockerServerPlayerFilePromoteResponseDelegate &  OnCompletedRequest 
)
static

◆ PromoteFileRevisionForPlayer()

static FString ULootLockerServerPlayerFileRequest::PromoteFileRevisionForPlayer ( int  PlayerID,
int  FileID,
const FString &  RevisionID,
const FLootLockerServerPlayerFilePromoteResponseDelegate &  OnCompletedRequest 
)
static

◆ UpdateFileForPlayer()

static FString ULootLockerServerPlayerFileRequest::UpdateFileForPlayer ( int  PlayerID,
int  FileID,
FString  FilePath,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ UpdatePlayerFileWithRawData()

static FString ULootLockerServerPlayerFileRequest::UpdatePlayerFileWithRawData ( int  PlayerID,
int  FileID,
TArray< uint8 >  RawData,
const FString &  FileName,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ UploadFileForPlayer()

static FString ULootLockerServerPlayerFileRequest::UploadFileForPlayer ( int  PlayerID,
FString  FilePath,
FString  Purpose,
bool  IsPublic,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ UploadFileForPlayerByKey()

static FString ULootLockerServerPlayerFileRequest::UploadFileForPlayerByKey ( int  PlayerID,
FString  FilePath,
FString  Purpose,
bool  IsPublic,
FString  Key,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ UploadRawDataToPlayerFile()

static FString ULootLockerServerPlayerFileRequest::UploadRawDataToPlayerFile ( int  PlayerID,
TArray< uint8 >  RawData,
const FString &  FileName,
FString  Purpose,
bool  IsPublic,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static

◆ UploadRawDataToPlayerFileByKey()

static FString ULootLockerServerPlayerFileRequest::UploadRawDataToPlayerFileByKey ( int  PlayerID,
TArray< uint8 >  RawData,
const FString &  FileName,
FString  Purpose,
bool  IsPublic,
FString  Key,
const FLootLockerServerSinglePlayerFileResponseDelegate &  OnCompletedRequest 
)
static