LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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ULootLockerServerNotificationsRequest Class Reference

#include <LootLockerServerNotificationsRequest.h>

Inheritance diagram for ULootLockerServerNotificationsRequest:
Collaboration diagram for ULootLockerServerNotificationsRequest:

Public Member Functions

 ULootLockerServerNotificationsRequest ()
 

Static Public Member Functions

static FString SendNotificationToPlayerWithoutContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithBoolContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, bool Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithIntContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, int Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithLargeIntContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, long long Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithDoubleContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, double Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithFloatContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, float Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithStringContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const FString &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithJsonContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TSharedPtr< FJsonValue > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithBoolArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< bool > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithIntArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< int > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithLargeIntArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< long long > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithDoubleArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< double > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithFloatArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< float > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithStringArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< FString > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 
static FString SendNotificationToPlayerWithJsonArrayContent (const FString &NotificationType, ELootLockerServerNotificationPriority Priority, const FString &RecipientPlayerUlid, const TArray< TSharedPtr< FJsonValue > > &Content, const TArray< FLootLockerServerNotificationProperty > &Properties, const FLootLockerServerSendNotificationsResponseDelegate &OnCompletedRequest)
 

Constructor & Destructor Documentation

◆ ULootLockerServerNotificationsRequest()

ULootLockerServerNotificationsRequest::ULootLockerServerNotificationsRequest ( )

Member Function Documentation

◆ SendNotificationToPlayerWithBoolArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithBoolArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< bool > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithBoolContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithBoolContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
bool  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithDoubleArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithDoubleArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< double > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithDoubleContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithDoubleContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
double  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithFloatArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithFloatArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< float > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithFloatContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithFloatContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
float  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithIntArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithIntArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< int > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithIntContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithIntContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
int  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithJsonArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithJsonArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< TSharedPtr< FJsonValue > > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithJsonContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithJsonContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TSharedPtr< FJsonValue > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithLargeIntArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithLargeIntArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< long long > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithLargeIntContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithLargeIntContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
long long  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithoutContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithoutContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithStringArrayContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithStringArrayContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const TArray< FString > &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static

◆ SendNotificationToPlayerWithStringContent()

static FString ULootLockerServerNotificationsRequest::SendNotificationToPlayerWithStringContent ( const FString &  NotificationType,
ELootLockerServerNotificationPriority  Priority,
const FString &  RecipientPlayerUlid,
const FString &  Content,
const TArray< FLootLockerServerNotificationProperty > &  Properties,
const FLootLockerServerSendNotificationsResponseDelegate OnCompletedRequest 
)
static