LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
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Maps

Detailed Description

Retrieve map configurations and node data.

Function Documentation

◆ GetAllMaps()

static void LootLocker.Requests.LootLockerSDKManager.GetAllMaps ( Action< LootLockerMapsResponse >  onComplete,
string  forPlayerWithUlid = null 
)
inlinestatic

Get all available maps for the current game.

Maps are created with the Admin API https://ref.lootlocker.com/admin-api/#introduction together with data from your game. You can read more about Maps here; https://docs.lootlocker.com/background/game-systems#maps

Parameters
onCompleteonComplete Action for handling the response of type LootLockerMapsResponse
forPlayerWithUlidOptional : Execute the request for the specified player. If not supplied, the default player will be used.

Functions

static void LootLocker.Requests.LootLockerSDKManager.GetAllMaps (Action< LootLockerMapsResponse > onComplete, string forPlayerWithUlid=null)
 Get all available maps for the current game.