One-way player subscriptions — follow without requiring approval.
Unlike Friends, following does not require the other player to accept. Query a player's follower and following counts and enumerate their lists. Can be used alongside or entirely independently of the Friends system.
See the LootLocker documentation.
◆ FollowPlayer()
| static void LootLocker.Requests.LootLockerSDKManager.FollowPlayer |
( |
string |
playerPublicUID, |
|
|
Action< LootLockerFollowersOperationResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Follow the specified player.
- Parameters
-
| playerPublicUID | The public uid of the player to follow |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowers() [1/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowers |
( |
Action< LootLockerListFollowersResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List followers of the currently logged in player with default pagination.
- Parameters
-
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowers() [2/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowers |
( |
string |
playerPublicUID, |
|
|
Action< LootLockerListFollowersResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List followers that the specified player has with default pagination.
- Parameters
-
| playerPublicUID | The public UID of the player whose followers to list |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowersPaginated() [1/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowersPaginated |
( |
string |
Cursor, |
|
|
int |
Count, |
|
|
Action< LootLockerListFollowersResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List followers of the currently logged in player.
- Parameters
-
| Cursor | Used for pagination, if null or empty string it will return the first page. next_cursor will be included in the response if there are more pages. |
| Count | The number of results to return counting from the cursor |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowersPaginated() [2/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowersPaginated |
( |
string |
playerPublicUID, |
|
|
string |
Cursor, |
|
|
int |
Count, |
|
|
Action< LootLockerListFollowersResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List followers that the specified player has.
- Parameters
-
| playerPublicUID | The public UID of the player whose followers to list |
| Cursor | Used for pagination, if null or empty string it will return the first page. next_cursor will be included in the response if there are more pages. |
| Count | The number of results to return counting from the cursor |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowing() [1/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowing |
( |
Action< LootLockerListFollowingResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List what players the currently logged in player is following with default pagination.
- Parameters
-
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowing() [2/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowing |
( |
string |
playerPublicUID, |
|
|
Action< LootLockerListFollowingResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List players that the specified player is following with default pagination.
- Parameters
-
| playerPublicUID | The public UID of the player for which to list following players |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowingPaginated() [1/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowingPaginated |
( |
string |
Cursor, |
|
|
int |
Count, |
|
|
Action< LootLockerListFollowingResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List what players the currently logged in player is following.
- Parameters
-
| Cursor | Used for pagination, if null or empty string it will return the first page. next_cursor will be included in the response if there are more pages. |
| Count | The number of results to return counting from the cursor |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListFollowingPaginated() [2/2]
| static void LootLocker.Requests.LootLockerSDKManager.ListFollowingPaginated |
( |
string |
playerPublicUID, |
|
|
string |
Cursor, |
|
|
int |
Count, |
|
|
Action< LootLockerListFollowingResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
List players that the specified player is following.
- Parameters
-
| playerPublicUID | The public UID of the player for which to list following players |
| Cursor | Used for pagination, if null or empty string it will return the first page. next_cursor will be included in the response if there are more pages. |
| Count | The number of results to return counting from the cursor |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ UnfollowPlayer()
| static void LootLocker.Requests.LootLockerSDKManager.UnfollowPlayer |
( |
string |
playerPublicUID, |
|
|
Action< LootLockerFollowersOperationResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Unfollow the specified player.
- Parameters
-
| playerPublicUID | The public uid of the player to unfollow |
| onComplete | onComplete Action for handling the response |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
|
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowers (Action< LootLockerListFollowersResponse > onComplete, string forPlayerWithUlid=null) |
| | List followers of the currently logged in player with default pagination.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowersPaginated (string Cursor, int Count, Action< LootLockerListFollowersResponse > onComplete, string forPlayerWithUlid=null) |
| | List followers of the currently logged in player.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowers (string playerPublicUID, Action< LootLockerListFollowersResponse > onComplete, string forPlayerWithUlid=null) |
| | List followers that the specified player has with default pagination.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowersPaginated (string playerPublicUID, string Cursor, int Count, Action< LootLockerListFollowersResponse > onComplete, string forPlayerWithUlid=null) |
| | List followers that the specified player has.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowing (Action< LootLockerListFollowingResponse > onComplete, string forPlayerWithUlid=null) |
| | List what players the currently logged in player is following with default pagination.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowingPaginated (string Cursor, int Count, Action< LootLockerListFollowingResponse > onComplete, string forPlayerWithUlid=null) |
| | List what players the currently logged in player is following.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowing (string playerPublicUID, Action< LootLockerListFollowingResponse > onComplete, string forPlayerWithUlid=null) |
| | List players that the specified player is following with default pagination.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListFollowingPaginated (string playerPublicUID, string Cursor, int Count, Action< LootLockerListFollowingResponse > onComplete, string forPlayerWithUlid=null) |
| | List players that the specified player is following.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.FollowPlayer (string playerPublicUID, Action< LootLockerFollowersOperationResponse > onComplete, string forPlayerWithUlid=null) |
| | Follow the specified player.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.UnfollowPlayer (string playerPublicUID, Action< LootLockerFollowersOperationResponse > onComplete, string forPlayerWithUlid=null) |
| | Unfollow the specified player.
|
| |