Submit player, UGC, or game-level reports to LootLocker's moderation system.
Three report targets are supported: Player Feedback — report another player for inappropriate behaviour or cheating; UGC Feedback — flag player-created content that violates community standards; Game Feedback — submit bug reports, performance issues, or general suggestions. Each target supports configurable categories. All reports are viewable and manageable in the LootLocker web console.
See the LootLocker documentation.
◆ ListGameFeedbackCategories()
| static void LootLocker.Requests.LootLockerSDKManager.ListGameFeedbackCategories |
( |
Action< ListLootLockerFeedbackCategoryResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Returns a list of categories to be used for giving feedback about the game.
- Parameters
-
| onComplete | onComplete Action for handling the response of type ListLootLockerFeedbackCategoryResponse |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListPlayerFeedbackCategories()
| static void LootLocker.Requests.LootLockerSDKManager.ListPlayerFeedbackCategories |
( |
Action< ListLootLockerFeedbackCategoryResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Returns a list of categories to be used for giving feedback about a certain player.
- Parameters
-
| onComplete | onComplete Action for handling the response of type ListLootLockerFeedbackCategoryResponse |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ ListUGCFeedbackCategories()
| static void LootLocker.Requests.LootLockerSDKManager.ListUGCFeedbackCategories |
( |
Action< ListLootLockerFeedbackCategoryResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Returns a list of categories to be used for giving feedback about a certain ugc asset.
- Parameters
-
| onComplete | onComplete Action for handling the response of type ListLootLockerFeedbackCategoryResponse |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ SendGameFeedback()
| static void LootLocker.Requests.LootLockerSDKManager.SendGameFeedback |
( |
string |
description, |
|
|
string |
category_id, |
|
|
Action< LootLockerResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Sends a feedback with the given data, will return 204 upon successful request.
- Parameters
-
| description | Reason behind the report |
| category_id | A unique identifier of what catagory the report should belong under |
| onComplete | onComplete Action for handling the response of type LootLockerResponse |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ SendPlayerFeedback()
| static void LootLocker.Requests.LootLockerSDKManager.SendPlayerFeedback |
( |
string |
ulid, |
|
|
string |
description, |
|
|
string |
category_id, |
|
|
Action< LootLockerResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Sends a feedback with the given data, will return 204 upon successful request.
- Parameters
-
| ulid | Ulid of who you're giving feedback about |
| description | Reason behind the report |
| category_id | A unique identifier of what catagory the report should belong under |
| onComplete | onComplete Action for handling the response of type LootLockerResponse |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
◆ SendUGCFeedback()
| static void LootLocker.Requests.LootLockerSDKManager.SendUGCFeedback |
( |
string |
ulid, |
|
|
string |
description, |
|
|
string |
category_id, |
|
|
Action< LootLockerResponse > |
onComplete, |
|
|
string |
forPlayerWithUlid = null |
|
) |
| |
|
inlinestatic |
Sends a feedback with the given data, will return 204 upon successful request.
- Parameters
-
| ulid | Ulid of which asset you're giving feedback about |
| description | Reason behind the report |
| category_id | A unique identifier of what catagory the report should belong under |
| onComplete | onComplete Action for handling the response of type LootLockerResponse |
| forPlayerWithUlid | Optional : Execute the request for the specified player. If not supplied, the default player will be used. |
|
| static void | LootLocker.Requests.LootLockerSDKManager.ListPlayerFeedbackCategories (Action< ListLootLockerFeedbackCategoryResponse > onComplete, string forPlayerWithUlid=null) |
| | Returns a list of categories to be used for giving feedback about a certain player.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListGameFeedbackCategories (Action< ListLootLockerFeedbackCategoryResponse > onComplete, string forPlayerWithUlid=null) |
| | Returns a list of categories to be used for giving feedback about the game.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.ListUGCFeedbackCategories (Action< ListLootLockerFeedbackCategoryResponse > onComplete, string forPlayerWithUlid=null) |
| | Returns a list of categories to be used for giving feedback about a certain ugc asset.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.SendPlayerFeedback (string ulid, string description, string category_id, Action< LootLockerResponse > onComplete, string forPlayerWithUlid=null) |
| | Sends a feedback with the given data, will return 204 upon successful request.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.SendGameFeedback (string description, string category_id, Action< LootLockerResponse > onComplete, string forPlayerWithUlid=null) |
| | Sends a feedback with the given data, will return 204 upon successful request.
|
| |
| static void | LootLocker.Requests.LootLockerSDKManager.SendUGCFeedback (string ulid, string description, string category_id, Action< LootLockerResponse > onComplete, string forPlayerWithUlid=null) |
| | Sends a feedback with the given data, will return 204 upon successful request.
|
| |