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LootLocker Unity SDK 8.2.0
Game backend SDK for Unity
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Optional parameters that can be sent when starting a session. More...
Properties | |
| string | timezone = null [get, set] |
| Timezone in IANA format. | |
| string | player_name = null [get, set] |
| The name of the player (same as set by SetPlayerName). | |
| bool | auto_create_profile = true [get, set] |
| Whether to automatically create a profile for the player if one does not exist. | |
Optional parameters that can be sent when starting a session.
These are a collection of configuration options relating to the player whom the session is being started for.
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getset |
Whether to automatically create a profile for the player if one does not exist.
Defaults to true. Set to false if you want to ensure that a profile is not created for the player if one does not exist. In this case, the session will fail with a 404 Player Not Found error if the player does not have a profile.
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getset |
The name of the player (same as set by SetPlayerName).
If not supplied, will be left blank.
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getset |
Timezone in IANA format.
If not supplied, will be set to UTC.