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LootLocker Unity SDK 8.1.1
Game backend SDK for Unity
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An asset reward attached to a notification. More...
Properties | |
| DateTime | Created_at [get, set] |
| The date the Asset reward was created. | |
| DateTime | Updated_at [get, set] |
| The date the Asset reward was last updated. | |
| LootLockerNotificationRewardAssetDetails | Details [get, set] |
| The details on the Asset. | |
| int? | Asset_variation_id [get, set] |
| The Asset variation ID, will be null if it's not a variation. | |
| int? | Asset_rental_option_id [get, set] |
| The Asset rental option ID, will be null if it's not a rental. | |
| int | Asset_id [get, set] |
| The ID of the Asset. | |
| string | Reward_id [get, set] |
| The ID of the reward. | |
| string | Asset_ulid [get, set] |
| The ULID of the Asset. | |
| int[] | Asset_instance_ids [get, set] |
| The IDs of the Asset Instances that were granted. | |
An asset reward attached to a notification.
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getset |
The IDs of the Asset Instances that were granted.
Will be null or empty if the reward did not result in any asset instance grants (for example in group rewards where no assets were granted, or for non-asset reward types). For multi-quantity purchases (e.g. buying 3 of the same item) all granted instance IDs are listed here. For group rewards each nested asset entry carries its own Asset_instance_ids.