LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
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LootLocker.Requests.LootLockerListSimplifiedInventoryMetadataIncludes Class Reference

What metadata to include in simplified inventory responses when requested by the client. More...

Properties

string[] keys = System.Array.Empty<string>() [get, set]
 A list of metadata keys to include in the response when metadata is requested.
 
bool all [get, set]
 A boolean value indicating whether all metadata should be included in the response when metadata is requested.
 

Detailed Description

What metadata to include in simplified inventory responses when requested by the client.

If no keys are specified, all metadata will be included when metadata is requested in the includes section of the request

Property Documentation

◆ all

bool LootLocker.Requests.LootLockerListSimplifiedInventoryMetadataIncludes.all
getset

A boolean value indicating whether all metadata should be included in the response when metadata is requested.

This will be true if the keys list is empty, and false if the keys list contains any entries. This value is ignored if metadata is not requested in the includes section of the request

◆ keys

string [] LootLocker.Requests.LootLockerListSimplifiedInventoryMetadataIncludes.keys = System.Array.Empty<string>()
getset

A list of metadata keys to include in the response when metadata is requested.

If this list is empty, all metadata will be included when metadata is requested in the includes section of the request