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LootLocker Unity SDK 8.0.0
Game backend SDK for Unity
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What metadata to include in simplified inventory responses when requested by the client. More...
Properties | |
| string[] | keys = System.Array.Empty<string>() [get, set] |
| A list of metadata keys to include in the response when metadata is requested. | |
| bool | all [get, set] |
| A boolean value indicating whether all metadata should be included in the response when metadata is requested. | |
What metadata to include in simplified inventory responses when requested by the client.
If no keys are specified, all metadata will be included when metadata is requested in the includes section of the request
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getset |
A boolean value indicating whether all metadata should be included in the response when metadata is requested.
This will be true if the keys list is empty, and false if the keys list contains any entries. This value is ignored if metadata is not requested in the includes section of the request
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getset |
A list of metadata keys to include in the response when metadata is requested.
If this list is empty, all metadata will be included when metadata is requested in the includes section of the request