LootLocker Unity SDK 8.2.0
Game backend SDK for Unity
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LootLocker.Requests.LootLockerInventoryItem Class Reference

An item instance held in a player's inventory. More...

Properties

string id [get, set]
 The unique id of this inventory item.
 
int player_id [get, set]
 The id of the player that owns this inventory item.
 
string item_template_id [get, set]
 The id of the item template this inventory item is based on.
 
LootLockerItemType item_type [get, set]
 The type of the item (instanced or stackable).
 
bool consumable [get, set]
 True if the item can be consumed by the player.
 
bool deletable [get, set]
 True if the item can be deleted by the player.
 
int count [get, set]
 The number of items in this stack (only relevant for stackable items).
 
string name [get, set]
 The name of the item template this inventory item is based on.
 
string source [get, set]
 The source of this inventory item, or null if not specified.
 
DateTime created_at [get, set]
 The time that this inventory item was created.
 
DateTime? updated_at [get, set]
 The time that this inventory item was last updated, or null if it has never been updated.
 
LootLockerMetadataEntry[] metadata [get, set]
 Arbitrary metadata attached to this inventory item.
 

Detailed Description

An item instance held in a player's inventory.

This represents an item granted from an item template. It is unrelated to the asset-based inventory API (LootLockerInventory, GetInventory, ListPlayerInventory), which deals with assets and asset instances.