One-way player subscriptions — follow without requiring approval.
Unlike Friends, following does not require the other player to accept. Query a player's follower and following counts and enumerate their lists. Can be used alongside or entirely independently of the Friends system.
See the LootLocker documentation.
◆ FLootLockerFollowActionResponseDelegate
C++ response delegate for follow/unfollow actions.
◆ FLootLockerListFollowersResponseDelegate
C++ response delegate for listing followers/following.
◆ FollowPlayer()
Follow a player.
- Parameters
-
| PlayerPublicId | Player public UID to follow |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowers() [1/2]
List followers for the requesting player.
- Parameters
-
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowers() [2/2]
List followers for a player (by public UID).
- Parameters
-
| PlayerPublicId | Player public UID |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowersPaginated() [1/2]
| static FString ULootLockerSDKManager::ListFollowersPaginated |
( |
const FString & |
Cursor, |
|
|
int32 |
Count, |
|
|
const FLootLockerListFollowersResponseDelegate & |
OnResponseCompleted, |
|
|
const FString & |
ForPlayerWithUlid = "" |
|
) |
| |
|
static |
List followers for the requesting player (cursor paginated).
- Parameters
-
| Cursor | Optional: Pagination cursor (empty for first page) |
| Count | Optional: Page size (<=0 uses default) |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowersPaginated() [2/2]
| static FString ULootLockerSDKManager::ListFollowersPaginated |
( |
const FString & |
PlayerPublicId, |
|
|
const FString & |
Cursor, |
|
|
int32 |
Count, |
|
|
const FLootLockerListFollowersResponseDelegate & |
OnResponseCompleted, |
|
|
const FString & |
ForPlayerWithUlid = "" |
|
) |
| |
|
static |
List followers for a player (cursor paginated).
- Parameters
-
| PlayerPublicId | Player public UID |
| Cursor | Optional: Pagination cursor |
| Count | Optional: Page size (<=0 uses default) |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowing() [1/2]
List accounts the requesting player is following.
- Parameters
-
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowing() [2/2]
List accounts a player is following (by public UID).
- Parameters
-
| PlayerPublicId | Player public UID |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowingPaginated() [1/2]
| static FString ULootLockerSDKManager::ListFollowingPaginated |
( |
const FString & |
Cursor, |
|
|
int32 |
Count, |
|
|
const FLootLockerListFollowersResponseDelegate & |
OnResponseCompleted, |
|
|
const FString & |
ForPlayerWithUlid = "" |
|
) |
| |
|
static |
List accounts the requesting player is following (cursor paginated).
- Parameters
-
| Cursor | Optional: Pagination cursor (empty for first page) |
| Count | Optional: Page size (<=0 uses default) |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ ListFollowingPaginated() [2/2]
| static FString ULootLockerSDKManager::ListFollowingPaginated |
( |
const FString & |
PlayerPublicId, |
|
|
const FString & |
Cursor, |
|
|
int32 |
Count, |
|
|
const FLootLockerListFollowersResponseDelegate & |
OnResponseCompleted, |
|
|
const FString & |
ForPlayerWithUlid = "" |
|
) |
| |
|
static |
List accounts a player is following (cursor paginated).
- Parameters
-
| PlayerPublicId | Player public UID |
| Cursor | Optional: Pagination cursor |
| Count | Optional: Page size (<=0 uses default) |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
◆ UnfollowPlayer()
| static FString ULootLockerSDKManager::UnfollowPlayer |
( |
const FString & |
PlayerPublicId, |
|
|
const FLootLockerFollowActionResponseDelegate & |
OnResponseCompleted, |
|
|
const FString & |
ForPlayerWithUlid = "" |
|
) |
| |
|
static |
Unfollow a player.
- Parameters
-
| PlayerPublicId | Player public UID to unfollow |
| OnResponseCompleted | Delegate for handling the server response |
| ForPlayerWithUlid | Optional: Execute for the specified player ULID (default player if empty) |
- Returns
- A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound
|
| static FString | ULootLockerSDKManager::ListFollowers (const FString &PlayerPublicId, const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List followers for a player (by public UID).
|
| |
| static FString | ULootLockerSDKManager::ListFollowers (const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List followers for the requesting player.
|
| |
| static FString | ULootLockerSDKManager::ListFollowersPaginated (const FString &Cursor, int32 Count, const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List followers for the requesting player (cursor paginated).
|
| |
| static FString | ULootLockerSDKManager::ListFollowersPaginated (const FString &PlayerPublicId, const FString &Cursor, int32 Count, const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List followers for a player (cursor paginated).
|
| |
| static FString | ULootLockerSDKManager::ListFollowing (const FString &PlayerPublicId, const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List accounts a player is following (by public UID).
|
| |
| static FString | ULootLockerSDKManager::ListFollowing (const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List accounts the requesting player is following.
|
| |
| static FString | ULootLockerSDKManager::ListFollowingPaginated (const FString &Cursor, int32 Count, const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List accounts the requesting player is following (cursor paginated).
|
| |
| static FString | ULootLockerSDKManager::ListFollowingPaginated (const FString &PlayerPublicId, const FString &Cursor, int32 Count, const FLootLockerListFollowersResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | List accounts a player is following (cursor paginated).
|
| |
| static FString | ULootLockerSDKManager::FollowPlayer (const FString &PlayerPublicId, const FLootLockerFollowActionResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | Follow a player.
|
| |
| static FString | ULootLockerSDKManager::UnfollowPlayer (const FString &PlayerPublicId, const FLootLockerFollowActionResponseDelegate &OnResponseCompleted, const FString &ForPlayerWithUlid="") |
| | Unfollow a player.
|
| |