LootLocker Unreal SDK 10.4.0
Game backend SDK for Unreal Engine
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LootLockerHTTPRequestData.h
Go to the documentation of this file.
1// Copyright (c) 2021 LootLocker
2
3#pragma once
4
5#include "CoreMinimal.h"
8
14struct LOOTLOCKERSDK_API FLootLockerHTTPRequestData
15{
19 FString RequestId = TEXT("");
20
26 FString ForPlayerUlid = TEXT("");
27
29 FString Endpoint = TEXT("");
30
32 FString Verb = TEXT("");
33
35 FString Body = TEXT("");
36
38 TMap<FString, FString> ExtraHeaders;
39
45
51 TArray<FResponseCallback> Listeners;
52
54 int32 TimesRetried = 0;
55
60 double RequestStartTime = 0.0;
61
67 FDateTime RequestStartDateTime = FDateTime(0);
68
73 bool HaveListenersBeenInvoked = false;
74
75 // --- File-upload fields (only meaningful when bIsFileUpload == true) ---
76
78 bool bIsFileUpload = false;
79
81 FString FilePath = TEXT("");
82
84 TMap<FString, FString> AdditionalFields;
85
86 // --- Helpers ---
87
96
97 bool operator==(const FLootLockerHTTPRequestData& Other) const
98 {
99 return RequestId == Other.RequestId;
100 }
101
102 bool operator!=(const FLootLockerHTTPRequestData& Other) const
103 {
104 return !(*this == Other);
105 }
106};
Captures everything needed to dispatch — and later retry — a single SDK HTTP request.
Definition LootLockerHTTPRequestData.h:15
FLootLockerPlayerData PlayerData
Player session data used for auth-token injection and session-refresh decisions.
Definition LootLockerHTTPRequestData.h:44
TMap< FString, FString > AdditionalFields
Additional form-data fields to include alongside the file (only used when bIsFileUpload is true).
Definition LootLockerHTTPRequestData.h:84
TArray< FResponseCallback > Listeners
Registered completion callbacks.
Definition LootLockerHTTPRequestData.h:51
void CallListenersWithResult(const FLootLockerResponse &Response)
Invokes every registered Listener with the supplied Response.
bool operator==(const FLootLockerHTTPRequestData &Other) const
Definition LootLockerHTTPRequestData.h:97
FString RequestId
Unique identifier for this request.
Definition LootLockerHTTPRequestData.h:19
TMap< FString, FString > ExtraHeaders
Additional headers to merge on top of the SDK defaults for this request.
Definition LootLockerHTTPRequestData.h:38
bool operator!=(const FLootLockerHTTPRequestData &Other) const
Definition LootLockerHTTPRequestData.h:102
Definition LootLockerPlayerData.h:12
Base response struct — every SDK callback receives a struct that derives from this.
Definition LootLockerResponse.h:19