LootLocker Unreal Server SDK 6.5.0
Server-side backend SDK for Unreal Engine
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Connected Accounts

Detailed Description

Server-side management of linked platform accounts.

List the platform accounts linked to a player's LootLocker identity. Linked accounts enable cross-platform progression and cross-saves — the same player profile loads regardless of which platform the game runs on.

See the LootLocker documentation.

Function Documentation

◆ ListConnectedAccounts()

static FString ULootLockerServerForCpp::ListConnectedAccounts ( const TArray< FString > &  PlayerULIDs,
const TArray< int > &  LegacyPlayerIDs,
const FLootLockerServerListConnectedAccountsResponseDelegate OnCompletedRequest 
)
static

List connected accounts for multiple players (up to 25) You can provide player ULIDs, legacy player IDs, or both.

Parameters
PlayerULIDsList of Player ULIDs
LegacyPlayerIDsList of legacy integer Player IDs
OnCompletedRequestDelegate for handling the server response
Returns
A unique id for this request, use this to match callbacks to requests when you have multiple simultaneous requests outbound

Functions

static FString ULootLockerServerForCpp::ListConnectedAccounts (const TArray< FString > &PlayerULIDs, const TArray< int > &LegacyPlayerIDs, const FLootLockerServerListConnectedAccountsResponseDelegate &OnCompletedRequest)
 List connected accounts for multiple players (up to 25) You can provide player ULIDs, legacy player IDs, or both.