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LootLocker Unreal Server SDK 6.6.0
Server-side backend SDK for Unreal Engine
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List catalog items by their catalog_listing_ids, with entity details and optionally metadata inlined directly.
| CatalogListingIds | Array of catalog_listing_id strings to look up (max 100) |
| IncludeMetadata | If true, includes metadata for each entry, filtered by MetadataKeys if provided |
| MetadataKeys | Optional: Specific metadata keys to include. If empty, all metadata is returned. |
| OnCompletedRequest | Delegate for handling the server response |
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List catalog items (entries with prices) for the catalog identified by the given key.
Use Count and After for cursor-based pagination. Pass After = "" and Count = 0 to get the first page with the default page size.
| CatalogKey | The unique key of the catalog to list items for |
| Count | Optional: number of items to return per page (0 = server default, typically 50) |
| After | Optional: cursor from a previous response's Pagination.Next_cursor to get the next page; pass empty string for the first page |
| OnCompletedRequest | Delegate for handling the server response |
Functions | |
| static FString | ULootLockerServerForCpp::ListCatalogItemsByKey (const FString &CatalogKey, int Count, const FString &After, const FLootLockerServerListCatalogPricesResponseDelegate &OnCompletedRequest) |
| List catalog items (entries with prices) for the catalog identified by the given key. | |
| static FString | ULootLockerServerForCpp::ListCatalogItemsById (const TArray< FString > &CatalogListingIds, bool IncludeMetadata, const TArray< FString > &MetadataKeys, const FLootLockerServerListCatalogItemsByIdResponseDelegate &OnCompletedRequest) |
| List catalog items by their catalog_listing_ids, with entity details and optionally metadata inlined directly. | |